@startuml
sprite $fast_forward [48x48/16] {
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!define MATERIAL_FAST_FORWARD(_alias) ENTITY(rectangle,black,fast_forward,_alias,MATERIAL FAST_FORWARD)
!define MATERIAL_FAST_FORWARD(_alias, _label) ENTITY(rectangle,black,fast_forward,_label, _alias,MATERIAL FAST_FORWARD)
!define MATERIAL_FAST_FORWARD(_alias, _label, _shape) ENTITY(_shape,black,fast_forward,_label, _alias,MATERIAL FAST_FORWARD)
!define MATERIAL_FAST_FORWARD(_alias, _label, _shape, _color) ENTITY(_shape,_color,fast_forward,_label, _alias,MATERIAL FAST_FORWARD)
skinparam folderBackgroundColor<<MATERIAL FAST_FORWARD>> White
@enduml